Boris Salchow (Resistance 2 & 3, Ratchet & Clank: A Crack In Time) swaps his baton and orchestra for Moog synthesizers and rare vintage audio processors as he reunites with Insomniac Games to score their new sci-fi video game FUSE published by Electronic Arts. FUSE thrusts players into the roles of four elite, covert agents each with their own Xenotech weapon and set of unique skills used to fight to protect mankind from a deadly alien energy source known as FUSE. Salchow’s original score blends analog electronic elements, adrenaline infused drums and musical sound design to provide a foreboding and rousing sonic landscape for FUSE’s dark futuristic setting and intense co-op action experience. FUSE will be released for PlayStation 3 and Xbox 360 on May 28 in North America and May 31 in Europe.
FUSE is a four-person co-op, story-driven, action game that allows even solo players to experience the unique attributes of each agent by using the game’s LEAP feature – a feature that can be used to switch the player between the four characters at-will during combat. Each covert agent is equipped with unique skills and weapons that are not only necessary for survival, but also help create unexpected and extraordinary results. Xenotech weapons are powered by a volatile alien substance that gives players unique capabilities that expand their strategic options in and out of combat. Through lethal teamwork, players can complete objectives and kills to earn Fuse points for powerful upgrades. Players can also play online or offline and level up along unique character paths, allowing players to unlock more powerful Fuse-driven abilities as the game progresses. In addition, the game’s progression system is unified between different play modes, allowing players to continue improving their agents regardless of how they play.