A CRACK IN TIME (SONY, INSOMNIAC)
Creative Director: Brian Allgeier
"Sound - 10 - Best music and sound effects that I have ever heard in a game, seriously." (gamespot.com)
"Composer Boris Salchow [...] delivers the most film-like score for the series to date. His work adds a greater sense of emotion to the story." (hookedgamers.com)
"The soundtrack [..] is flawless and it is easily among the best out there. The [..] music score really makes you feel involved in an epic adventure. As a result, it is very easy to be sucked into the story" (Gamersryde.com)
"The soundtrack does a great job of bringing everything together. The score enhances every setting, and it swings from epic to whimsical without ever losing its cohesiveness." (playstationunlimited.com)
"The music and voicework in A Crack in Time are of high quality, as is to be expected from the series" (gaming-age.com)
"Music is intense and motivating and fit right in with each level or situation" (tqcast.com)
"The dynamic, orchestral soundtrack is strong." (gametrailers.com)
...
Sony's famous space age duo reunites for another comedic romp through the universe. Boris Salchow was signed to write the score that will accompany Ratchet and Clank on their adventures through space - and time.
An 80 piece orchestra, vintage synthesizers, a Theremin and even sounds created by an iPhone application are the ingredients for a theme-loaded epic-storybook-score that had to be timeless ... since the future and the past just got closer together.